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	<title>Comments on: Accidental Learning &#038; Leadership Development</title>
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	<pubDate>Fri, 21 Nov 2008 10:01:13 +0000</pubDate>
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		<title>By: The Burning Crusader</title>
		<link>http://www.speedofcreativity.org/2006/03/25/accidental-learning-leadership-development/#comment-30229</link>
		<dc:creator>The Burning Crusader</dc:creator>
		<pubDate>Wed, 10 Jan 2007 07:42:30 +0000</pubDate>
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		<description>You can see a great video of Joi Ito talking about the value of Warcraft to personal development:

(I had a link, but the spam filter complained, so just google for "joi ito warcraft" on Google Video.)

He touches on leadership, business skills, etc.</description>
		<content:encoded><![CDATA[<p>You can see a great video of Joi Ito talking about the value of Warcraft to personal development:</p>
<p>(I had a link, but the spam filter complained, so just google for &#8220;joi ito warcraft&#8221; on Google Video.)</p>
<p>He touches on leadership, business skills, etc.</p>
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		<title>By: Kevin Farnham</title>
		<link>http://www.speedofcreativity.org/2006/03/25/accidental-learning-leadership-development/#comment-675</link>
		<dc:creator>Kevin Farnham</dc:creator>
		<pubDate>Sun, 26 Mar 2006 07:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.speedofcreativity.org/?p=859#comment-675</guid>
		<description>Wesley, you might find the new book by &lt;a href="http://www.stevenberlinjohnson.com/" rel="nofollow"&gt;Steven Johnson&lt;/a&gt; "Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter" of relevance here. I haven't read the book myself, but it sounds quite interesting. Here's the start of the Amazon.com review:

In his fourth book, Everything Bad Is Good for You, iconoclastic science writer Steven Johnson (who used himself as a test subject for the latest neurological technology in his last book, Mind Wide Open) takes on one of the most widely held preconceptions of the postmodern world--the belief that video games, television shows, and other forms of popular entertainment are detrimental to Americans' cognitive and moral development. Everything Good builds a case to the contrary that is engaging, thorough, and ultimately convincing.

The Economist magazine (one of my favorite new sources) also published an article recently that suggested that video games and online gaming may actually be constructively educational in ways highly relevant to the new and emerging world we live in today and the world of the future.

Who would have guessed that Atari's circa 1981 (Combat, Pong, and Frogger were great) was the beginning of a profound revolution in human learning?</description>
		<content:encoded><![CDATA[<p>Wesley, you might find the new book by <a href="http://www.stevenberlinjohnson.com/" rel="nofollow">Steven Johnson</a> &#8220;Everything Bad Is Good for You: How Today&#8217;s Popular Culture Is Actually Making Us Smarter&#8221; of relevance here. I haven&#8217;t read the book myself, but it sounds quite interesting. Here&#8217;s the start of the Amazon.com review:</p>
<p>In his fourth book, Everything Bad Is Good for You, iconoclastic science writer Steven Johnson (who used himself as a test subject for the latest neurological technology in his last book, Mind Wide Open) takes on one of the most widely held preconceptions of the postmodern world&#8211;the belief that video games, television shows, and other forms of popular entertainment are detrimental to Americans&#8217; cognitive and moral development. Everything Good builds a case to the contrary that is engaging, thorough, and ultimately convincing.</p>
<p>The Economist magazine (one of my favorite new sources) also published an article recently that suggested that video games and online gaming may actually be constructively educational in ways highly relevant to the new and emerging world we live in today and the world of the future.</p>
<p>Who would have guessed that Atari&#8217;s circa 1981 (Combat, Pong, and Frogger were great) was the beginning of a profound revolution in human learning?</p>
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