College students: Win $$$ for developing social networking apps
posted in creativity, design, mobile, socialnetworking, web 2.0 |My April 1st post “Time to get on the mobile learning train!” was not an April Fool’s joke. A mobile learning revolution is underway, and learners at our colleges and universities are (in many areas) on the leading edge of this change. While many in K-12 schools continue to ban all cell phones and balk at the suggestion students and teachers should be using them NOW for learning, a growing number of colleges are proactively moving to embrace the opportunities which mobile data access provides.
AT&T Wireless has announced a new contest for college students, focused on encouraging the creative development of mobile applications for social networking and collaboration. The 2008 Big Mobile on Campus Challenge is open now through the end of the summer: 31 August 2008. Full-time students and staff at colleges and universities are eligible to participate and win a variety of prizes. See the official rules for details before submitting your application which can include your “Business Case and Supporting Documents (pdfs or PowerPoint presentation) and One (1) Screen Shot of Your Application on a Mobile Device.
I’m delighted to see contests like this encouraging application innovation for mobile devices. The iPhone web apps website has EXPLODED with new applications in the past few weeks. My explorations into these applications have just started, and the possibilities here are VERY exciting. Compare the content available from a traditional, print-based textbook and an iPhone just loaded with Google Reader Mobile and Podcaster! Wow. I hope to do some video podcasts soon about some of these applications. It is true not many of our K-12 students have mobile devices capable of accessing data services on the Internet, but many more college students DO have those devices and WILL have them soon.
On this day..
- links for 2008-04-03 - 2008
- Head faking kids to love programming and change the world - 2008
- KidCast Podcasting Awards - 2007
- Podcast49: Open the Door - Conversation, Complexity, and Messy Assessment - 2006
- The 2nd US Civil War - 2006
- Skull Island Game - 2006
- Responses to Digital Storytelling - 2006
- Embracing Technology for Positive Change - 2006
- EdTech: Tool for Empowerment, Vocational Opportunities, Social Change - 2005


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