The application Cycorder, which only works on iPhones which have been jailbroken, permits iPhone video recording at up to 15 frames per second (the maximum the iPhone’s camera permits) at 384 x 228 pixel resolution. iPhone Video Recorder is another application for jailbroken iPhones which permits video recording on the device, albeit with a lossier compression algorithm. Every iPhone can technically record video like this, yet Apple has not approved any developers’ iPhone video recording applications in the iTunes App Store. Why?
David Chartier’s March 18, 2009, post “What Apple didn’t announce for iPhone OS 3.0″ includes the following cryptic sentences which leave me wondering:
Setting aside the conversation about all that is wrong with the iPhone’s camera, video recording received no love at Apple’s event. A number of third parties like Qik have had iPhone apps in private beta for some time, but so far, none have appeared to fill the void left by Apple. In fact, as far as we have learned, most third parties have not even submitted their apps to the App Store, and they seem adamant about not discussing why.
“They seem adamant about not discussing why?!” I would consider video recording on the iPhone to be a “killer app.” Many new cell phones today support mobile video recording. With two rounds now finished, the KOCE-TV sponsored cell phone film festival “Film on the Fly” continues to demonstrate the creative fun available to anyone with a cell phone capable of recording video. Why is Apple withholding this functionality from iPhone users who have not/will not jailbreak their devices?
Flash video has been another topic of confusion for me on the iPhone.
I had thought the reason Apple doesn’t permit the iPhone’s Safari web browser to support Flash content playback was officially to limit the amount of time my kids spend in the car on Club Penguin and Webkinz. (Just kidding.) I really thought the problem was likely concerns AT&T has relating to bandwidth consumption on its 3G network. According to the same article by David Chartier, however:
The increased freedom in iPhone OS 3.0 for developers to charge micro-payments for additional app content through the App Store is another tick on Apple’s reasons for still denying Flash. While other arguments against the feature include decreased battery life and Apple’s desire to promote Web standards like HTML 5 and CSS 3, Flash poses a major threat to the App Store cash cow.
So Flash-based applications allow for money to change hands, and Apple wants most of the money changing hands via iPhones to happen in iTunes? Interesting theory. I had never read or considered this previously.
This additional info and theory about the iPhone’s glaring lack of browser playback support for Flash does not shed light on my main question, however. What’s up with no iPhone video recording? Has anyone else read, heard, or thought of a good reason which would explain this mystery?
Did you know Wes has published 9 eBooks, and 1 of them is available free? Check them out! Do you use a smartphone or tablet? Subscribe to Wes' free magazine "iReading" on Flipboard!
If you're trying to listen to a podcast episode and it's not working, check this status page. (Wes is migrating his podcasts to Amazon S3 for hosting.) Remember to follow Wesley Fryer on Twitter (@wfryer), Facebook and Google+. Also "like" Wesley's Facebook pages for "Speed of Creativity Learning" and his eBook, "Playing with Media." Don't miss Wesley's latest technology integration project, "Mapping Media to the Common Core / Curriculum."
On this day..
- Become a Connected Teacher to Help Students Make Global Connections - 2014
- What iPad Apps Do You Recommend? - 2013
- Lessons Learned From Day 3 Of Scratch Camp - 2013
- Podcast390: Why Play With Media? - 2012
- How to win at Plants versus Zombies - 2011
- Helping Children Deal with Anger - 2011
- Raising expectations for learning and assessment - 2008
- Digital TV - TED Talks - 2007
- The new story dialog continues - 2006