This Tuesday afternoon, from 1-3 pm, I’ll be sharing a poster session at the ISTE Conference in San Antonio on the topic, “Changing Our Vocabulary as Technology Integration Coaches.” The basic idea is that non-techy terms are important when we want to win the hearts and minds of parents as well as other teachers in our rapidly changing digital information landscape. It’s easy to intimidate or confuse someone with acronyms, when it comes to educational technology or almost any other field. If we can avoid jargon when we talk about media products students can produce to demonstrate their knowledge and understanding of concepts, it can help others open their minds to new possibilities instead of being closed off.
Here is the image I’m using for my actual poster in the session. It’s also available as a PDF file. Feel free to use and share this if it’s helpful to you – The hand drawn graphics are part of the “Mapping Media to the Common Core” website and framework.
These are the paragraphs I’m including in my forthcoming eBook, “Mapping Media to the Common Core: Volume I” on this subject:
Acronyms and jargon can easily confuse and turn-off someone with whom you’re having a conversation. The names of the media products in Mapping Media to the Common Core were deliberately selected to avoid confusion and the “intimidation factor” which can set in when people start using “techy terms.” Instead of using the world “blog,” talk with other teachers about “interactive writing.” Instead of talking about making a podcast, talk about creating a “radio show.” Instead of talking about a specific tool or platform like AudioBoo for recording student voices and adding a related photo, discuss the value of creating “narrated art” together.
All of the media product terms in the Mapping Media framework are worded so they are neither device nor platform specific. While the author is an enthusiastic proponent of using iOS devices (iPads, iPhones, and iPod Touches) to create media products as well as Google’s free web tools like YouTube, Google Docs and Blogger, teachers and students do NOT have to use Apple computing devices nor Google’s web services to create the media products in this framework. Whatever your hardware, software, and connectivity options may be, the author encourages you to “use them well” and help students create multimedia products which can become part of their digital portfolios. Adopt a technology use philosophy similar to this sign in the instructional technology consultants’ hallway in Saskatoon Public Schools, Saskatchewan: “Start where you are. Use what you have. Do what you can.”
Check out Wesley's new ebook, "Mapping Media to the Common Core: Volume I." (2013) It's $15!
If you're trying to listen to a podcast episode and it's not working, check this status page. (Wes is migrating his podcasts to Amazon S3 for hosting.) Remember to follow Wesley Fryer on Twitter (@wfryer), Facebook and Google+. Also "like" Wesley's Facebook pages for "Speed of Creativity Learning" and his eBook, "Playing with Media." Don't miss Wesley's latest technology integration project, "Mapping Media to the Common Core / Curriculum."
On this day..
- Unplugging from the Commercial Software Grid: Open Source is not Three Guys in a Shed Anymore. - 2012
- Great customer service experience with 21classes.com - 2011
- A visual contrast in old and new - 2010
- Lessons learned about Stopmotion after Arts Academy Day 1 - 2008
- A family evening media triple play - 2008
- links for 2008-06-23 - 2008
- Could the SYSTEM be to blame instead of teachers and principals? - 2007
- Seattle Schools Embrace Moderated Read/Write Technologies - 2007
- Windows of the Future: Rethinking Learning for the New Digital Landscape - 2005