Here are the slides for the two presentations I’m sharing today in Canfield, Ohio, at the Mahoning County Technology in Education Conference. The descriptions of each follow. Session 2 is a hands-on, BYOD workshop in which participants will use a common AudioBoo channel to create and share narrated art examples.
Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on maps.playingwithmedia.com.
Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.
This is the first time I’ll be sharing an example of a “whiteboard animation” video I created myself! I’m quite proud of this. Thanks goes to both the iPad app VideoScribe HD, and Tony Vincent for his indirect encouragement through his whiteboard animation video for the Mobile 2013 Conference!
Check out Wesley's new ebook, "Mapping Media to the Common Core: Volume I." (2013) It's $15!
If you're trying to listen to a podcast episode and it's not working, check this status page. (Wes is migrating his podcasts to Amazon S3 for hosting.) Remember to follow Wesley Fryer on Twitter (@wfryer), Facebook and Google+. Also "like" Wesley's Facebook pages for "Speed of Creativity Learning" and his eBook, "Playing with Media." Don't miss Wesley's latest technology integration project, "Mapping Media to the Common Core / Curriculum."
On this day..
- Newsweek Going All Digital - 2012
- Oklahoma Educators: Register for NetPotential 2011 in OKC & Tulsa - 2011
- Connect the Dots: The Political Revolution We Need in the USA - 2011
- Learning about AudioBoo from a 1st Grader at College - 2010
- Mobile Phone Photo Editing Fun #edapp - 2010
- No, just having IWBs does not make learning engaging - 2009
- Combining RSS feeds with Yahoo Pipes - 2008
- Images and Experiences from TechCon 2008 near Chicago today - 2008
- Podcast195V: Digital Storytelling with Gabcast and Voicethread - 2007
- The ethic of minimal clicks for classroom digital storytelling - 2007