Here are the slides for the two presentations I’m sharing today in Canfield, Ohio, at the Mahoning County Technology in Education Conference. The descriptions of each follow. Session 2 is a hands-on, BYOD workshop in which participants will use a common AudioBoo channel to create and share narrated art examples.


Digital literacy today means much more than searching the Internet and using Microsoft Office. To be digitally literate, teachers as well as students need to be able to create and share online a variety of different multimedia products. These media products can be “mapped” to your curriculum, and if you’re in a Common Core state in the United States, to the Common Core State Standards. Interactive Writing, Narrated Art, 5 Photo Stories, Narrated Slideshows, Screencasts, Quick Edit Videos, and eBooks are a few of the media products learners should be able to create and safely share online. In this session, we’ll view different examples of student media products and learn about tools and strategies for helping teachers become digitally literate as “media mappers.” We’ll also explore how librarians and instructional coaches can use the “Mapping Media to the Curriculum” website as a roadmap to help teachers and students create media products as assignments for class and as artifacts in digital portfolios. Learn more and access session resources on


Draw a picture or take a picture, and then record your voice with a website or app which shares your recording with your image. Narrated Art Projects provide excellent opportunities to practice meta-cognition, use nonlinguistic representation to boost student achievement, and improve oral communication skills. In this workshop we’ll view and discuss examples of student-created narrated art, and also create examples together in the session. Websites like AudioBoo and SoundCloud offer cloud-based audio recording and sharing using free smartphone applications as well as browser-based interfaces. Apps like ShowMe and Draw & Tell for iPad can streamline the creation and sharing of narrated art. Learn how narrated art projects can become important elements in students’ digital portfolios.

This is the first time I’ll be sharing an example of a “whiteboard animation” video I created myself! I’m quite proud of this. Thanks goes to both the iPad app VideoScribe HD, and Tony Vincent for his indirect encouragement through his whiteboard animation video for the Mobile 2013 Conference!

VideoScribe - Sparkol VideoScribe

Technorati Tags: , , , , , , , , , , ,

If you enjoyed this post and found it useful, subscribe to Wes' free newsletter. Check out Wes' video tutorial library, "Playing with Media." Information about more ways to learn with Dr. Wesley Fryer are available on

On this day..

Share →

One Response to Mapping Media and Narrated Art in Canfield, Ohio (Oct 2013)

  1. Kayla Christie says:

    Hello, my name is Kayla Christie, and I am student in EDM310 at the University of South Alabama. First off, I would like to start by saying that this post has really inspired me to become a “story chaser” and share the story of my future classroom. I really enjoyed going through your first video that incorporated the Google glasses. I think the way Andrew Vanden Heuvel shares his experience is a great way for students to explore past their own surroundings. I really like how you said, “expanding the classroom men.” I never thought about all the tools students could use for one project. This would create so many different presentations of the same project for a class. Overall, this post was very inspiring for me as an upcoming teacher.

    Please feel free to check out the EDM310 class blog as well as my personal blog.

Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 Unported License.

Made with Love in Oklahoma City