Category: socialnetworking
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What Paperless Debate Can Teach Us About the Classroom of the Future
This weekend I had the privilege and opportunity to fully experience “paperless debate” at the UT Austin Longhorn Classic Debate Tournament, as an adult chaperone for our high school debate team at Casady School. In this post, I’d like to reflect on what these experiences suggest, reveal and invite when it comes to student learning,…
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Podcast468: Reflections on Blended Learning Techniques with Google Sites, Slides and Social Media
Welcome to Episode 468 of the Moving at the Speed of Creativity podcast, a show by Dr. Wesley Fryer (@wfryer) focusing on digital creativity, media literacy, digital literacy, digital citizenship, instructional technology integration and engaged learning both inside and outside the classroom. This episode includes a reflection by Wes about some of the techniques he…
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Make Balance and Intentionality Your Screentime Education Goal
A lot of adults are very upset there are so many digital screens in so many places today, especially in the hands of teenagers and pre-teens. This frustration and anxiety can manifest itself in multiple ways. In this post, I want to advocate for the idea that our frustration with screens and “screentime challenges” should…
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Twitter Documentation of Classroom Folio Observations
This year faculty at our school have utilized Folio Collaborative (@foliocollab), an outstanding framework encouraging teacher peer-coaching and mentorship relationships among educational professionals. I’ve had the opportunity to serve as a “Folio coach” for three of our faculty, and today I worked on website documentation of the classroom visits and observations I completed last fall…
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Podcast464: Reflections on Media Literacy & ATLIS 2019
Welcome to Episode 464 of the Moving at the Speed of Creativity podcast, a show by Dr. Wesley Fryer (@wfryer) focusing on digital creativity, media literacy, digital literacy, digital citizenship, instructional technology integration and engaged learning both inside and outside the classroom. This episode features a reflection by Wes from the ATLIS 2019 Conference in…
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Why You Should NOT Quit Facebook or Twitter
Powerful tools can be used, by definition, in BIG ways. “With great power comes great responsibility.” Social media platforms, including Facebook and Twitter, are globe spanning technological marvels. Unfortunately, these platforms have been used maliciously and abusively in recent years to radicalize politics, fuel genocide, and fracture cultural bonds in communities worldwide. At the same…
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Self-Censorship, Echo Chambers and Civil Political Discourse
It’s been an even more tumultuous and troubling week for the United States government than usual, in a presidential term characterized by constant controversy and disruption. The announcement that our chief executive is pulling out all our military forces from Syria without prior consultation with his cabinet or military advisors, and the subsequent resignation of…
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Understanding the Weaponization of News Media with danah boyd
We live in dynamic times, and it can be extremely valuable as well as thought provoking to have an opportunity to listen to an insightful scholar share analysis about our evolving information landscape. This evening, thanks to a tweet from Jackie Gerstein, I watched an hour long lecture presented by danah boyd (@zephoria) recently in…
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Digital Health and Wellness: A Cross-Disciplinary Approach
These are my notes from the breakout session “Digital Health and Wellness: A Cross-Disciplinary Approach” at the 2018 ATLIS Conference in Washington D.C. on April 16, 2018. Presenters were by Jenni Swanson Voorhees (@jsvoorhees), Richard Griffith (@doctorgriffith), and Angela Smith (@angelasmith21), from Sidwell Friends (@SidwellFriends). Presentation resources are available on the Google Doc linked on bit.ly/SFSDigLit. #ATLISac The…
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Podcast459: Highlights from OETC 2018
This podcast features three different recordings from the 2018 Ohio Educational Technology Conference, which was held in Columbus, Ohio, February 12-14, 2018. The first is an interview with high school students who have learned how to create interactive games using Scratch software. They also have created DIY game controllers using the MakeyMakey and supplies like…