Moving at the Speed of Creativity by Wesley Fryer

Mobile Media Scavenger Hunts with GooseChase

Thanks to Peggy George (@pgeorge) sharing GooseChase* (now also available as GooseChaseEDU with discounted educator pricing) my wife and I have helped lead three different mobile media scavenger hunts this summer! All three have been very successful and met with rave reviews from participants! Like “The APPmazing Race” at iPadPalooza each year in Austin, a GooseChase mobile media scavenger hunt includes a variety of challenges for teams of participants to complete. The GooseChase “mission” below was “Woof Woof: Find a dog. Have each member place one or more hands on dog.” This was one of over 100 suggested challenges in the GooseChase “Mission Bank.” You can use as many of the suggested missions as you want in your GooseChase, and/or create your own! You can also edit and tweak suggested GooseChase missions from the bank to fit your group and situation.

This 68 second video provides an overview about how GooseChase media scavenger hunts work.

GooseChase – Overview from GooseChase on Vimeo.

For each GooseChase mission, team members use their mobile devices (cell data or WiFi connected smartphones or tablets) to submit photos or videos as evidence/proof they have completed each mission’s requirements. You can manually start and stop the GooseChase Hunt, or set it to automatically start and stop on a specific date or series of dates. During the hunt, participants can see a feed of submitted media, as well as a “leaderboard” showing a ranked list of teams by earned points. Participants can also see the missions they have completed as well as those which remain unfinished.

iPad Media Camp Wyoming 2017 by Wesley Fryer, on Flickr
iPad Media Camp Wyoming 2017” (CC BY 2.0) by Wesley Fryer

When you create each mission as a GooseChase organizer, you decide how many points each mission will be worth. You can monitor the GooseChase when it’s “live” and add bonus points or deduct points if appropriate. Organizers can also delete submissions if needed. During our GooseChase last week for the “Create, Make and Learn Institute” in Burlington, Vermont, Sarah Sutter (@edueyeview) and I gave bonus points to groups who included multiple members of their team in each “selfie challenge.” We also gave bonus points to groups which recorded “video interview challenges” in front of a provided green screen.

One of the best features of GooseChase is the ability to download all participant-submitted media after the activity is over. This makes it PERFECT when conducting workshops on mobile media creation and sharing, like iPad Media Camp or the “Making Media” strand workshops I led in Vermont Monday and Tuesday. You can group submissions by team or by mission before downloading.

GooseChase Mobile Media Scavenger Hunt by Wesley Fryer, on Flickr
GooseChase Mobile Media Scavenger Hunt” (CC BY 2.0) by Wesley Fryer

After downloading all submitted media artifacts, as an organizer you can then share them with others using a cloud service shared folder link. Here’s an example: A shared Google Drive folder of all our group selfie photos and 15 second video clip interviews from Create, Make and Learn last Monday. I created a badge in the “Show with Media” BadgeList group for this strategy, which I named “Shared Media Folder.” I created the actual badge using an icon from The Noun Project, which I inserted into a badge I created with Credly.

Shared Media Folder Badge by Wesley Fryer, on Flickr
Shared Media Folder Badge” (CC BY 2.0) by Wesley Fryer

Like all public BadgeList groups, both the “Show with Media” badge group and “iPad Media Camp” badge group are open so anyone can join and submit evidence of completion. Please join these groups and their badges, and give several of them a try! I’ll post soon in greater detail about media project badging and my positive experiences with BadgeList this summer.

On day 2 of my workshops at Create, Make and Learn, in the morning participants used 15 second video interviews of participants from our GooseChase on Monday to create edited / combined remix versions. We used WeVideo to edit these, since most of the participants teach and work at schools using Chromebooks. Here are two videos I created and uploaded to YouTube: “‘A Ha’ Maker Moments” and “Addressing Messiness in MakerEd.” Each video is less than two minutes long.

GooseChase is a fantastic platform and a wonderful way to get participants at an event up and active, having fun, collaborating, and making media! At “Create, Make and Learn,” we were very deliberate in modeling good digital citizenship skills, informing everyone that:

  1. Participation in selfie photos and inteview videos was NOT required but was encouraged
  2. Recorded videos would likely be publicly shared on YouTube

It’s very important to let people know UP FRONT how you plan to use photos and video you record, so they can decide if they want their picture taken and/or video recorded for a project.

If you give GooseChase a try, please let me know how it goes with a comment below or by sending a reply on Twitter to @wfryer.

* Peggy shared GooseChase during the June 17, 2017 Classroom 2.0 Live show, “Open Mic: What’s On Your Summer Bucket List?”

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One response to “Mobile Media Scavenger Hunts with GooseChase”

  1. cyndidannerkuhn Avatar

    Love this idea, gonna give it a try with my students at KSU in my pre-service class.