The past couple of years I’ve dabbled with several different mobile app building websites. These have included sites which support the creation of web apps as well as true “native apps” which can be added to the Apple App Store as well as the Android Marketplace. Today I received an email that the app I created with iBuildApp exceeded 10 downloads, and that the actual app would be disabled / stop functioning unless I start ponying up some cash for a monthly subscription. Good grief. I never was able to successfully add the app to the the Apple App Store, so those downloads all had to come from the Android Marketplace / Google Play Store. This seems like an overwhelmingly great reason to NOT ever build another sandbox / practice app with iBuildApp. A limit of 10 total/cumulative downloads and app users for a free account is simply not reasonable.
I pay $100 per month now for my VPS (virtual private server) with Site5 which runs over 30 different WordPress sites for me and for various other organizations I help. I have no desire to add a monthly payment for a mobile app service which limits the number of app users I can have. I recognize that companies need to monetize, but this doesn’t strike me as a viable payment offer. I’m hopeful in the months ahead, and perhaps over the summer, I’ll be able to make time to revisit this arena of native mobile app creation via web-based tools. Jared Robinson (@mrrobbo) is the best “yoda” of mobile app creation that I know personally. I first tried Buzztouch based on his recommendation. For more links and information about mobile app development (the little I do know and have tried) see my wiki curriculum, “Mobile Apps & Curriculum for Your Class.”
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On this day..
- eBooks Sandbox: a space to share free eBook experiments! - 2012
- Secret iPhone Agreement (now public) and Apple User Ethics - 2010
- Platforms for idea sharing are essential (even family learning blogs) - 2010
- A projector in my pocket and a Netbook in my satchel - 2009
- Disrupting Class: How Disruptive Innovation Will Change the Way the World Learns (CoSN 2009 closing keynote) - 2009
- Empowering 21st Century Superintendents to Achieve a Culture of Transformation through Technology - 2009
- The Sugar User-Interface Opportunity by Anne Gentle - 2009
- Google Apps: Implementation and Changing the Way We Do Business - 2009
- Navigating Beyond the Now: The Force, Trends, and Signals that will impact Learning in the Next Decade - 2009
- Social Networking, Web 2.0, and Learning: What the Research Says - 2009